Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Future Doc: Digital Storytelling, Virtual Reality and Gaming

Future Doc: Digital Storytelling, Virtual Reality and Gaming | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Elisabeth Greenbaum Kasson:  "While Baby Boomers and older Gen Xers may feel everything from dismissive to perplexed or even paralyzed by the shift to digital storytelling, the upcoming generations fear none of that. To get information delivered via virtual reality, gaming or interactive, as well as film, television, video, radio and photography—or any combination thereof—makes complete sense to them, and it's indicative of how documentary content will be delivered in the near future."

Pierre-André Fontaine's curator insight, August 9, 2015 5:15 AM

 

Elisabeth Greenbaum Kasson:  "While Baby Boomers and older Gen Xers may feel everything from dismissive to perplexed or even paralyzed by the shift to digital storytelling, the upcoming generations fear none of that. To get information delivered via virtual reality, gaming or interactive, as well as film, television, video, radio and photography—or any combination thereof—makes complete sense to them, and it's indicative of how documentary content will be delivered in the near future."

Yves Carmeille "Libre passeur"'s curator insight, August 10, 2015 3:31 AM


Elisabeth Greenbaum Kasson:  "While Baby Boomers and older Gen Xers may feel everything from dismissive to perplexed or even paralyzed by the shift to digital storytelling, the upcoming generations fear none of that. To get information delivered via virtual reality, gaming or interactive, as well as film, television, video, radio and photography—or any combination thereof—makes complete sense to them, and it's indicative of how documentary content will be delivered in the near future."

Thibault Lo's curator insight, August 10, 2015 4:23 AM

 

Elisabeth Greenbaum Kasson:  "While Baby Boomers and older Gen Xers may feel everything from dismissive to perplexed or even paralyzed by the shift to digital storytelling, the upcoming generations fear none of that. To get information delivered via virtual reality, gaming or interactive, as well as film, television, video, radio and photography—or any combination thereof—makes complete sense to them, and it's indicative of how documentary content will be delivered in the near future."

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TYPE:RIDER Video game, documentary and transmedia

TYPE:RIDER Video game, documentary and transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it

Type:Rider is a multiplatform game whose name evokes its basic plan, a mix of mechanical writing (“type” of the typewriter) with the idea of a race (the “rider”).

The Digital Rocking Chair's insight:

One to watch!

Jeni Mawter's curator insight, April 11, 2013 9:14 PM

Love the mix of Writing with Transmedia.

Dolly Bhasin 's curator insight, April 12, 2013 12:18 AM

Gamification is the new Mantra for elearning!

Socius Ars's curator insight, April 14, 2013 10:01 PM

add your insight...

 

 
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Non-fiction games structure: a successful formula for the interactive documentary

Non-fiction games structure: a successful formula for the interactive documentary | Transmedia: Storytelling for the Digital Age | Scoop.it

Arnau Gifreu Castells: "Mixing documentary (non-fiction) and game (fiction) seems a strategy that many interactive documentary producers are considering, because the fact of reality combined with a structure that includes the users and put themselves at the heart of the action, creates a much more hyper and immersed scenario for the interactive documentary and its participants"...


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5 Things Documentary Filmmakers Can Learn from Game Designers

5 Things Documentary Filmmakers Can Learn from Game Designers | Transmedia: Storytelling for the Digital Age | Scoop.it
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Liz Nord:  "Engagement, interaction, participation, messaging and the power of play: Five takeaways for filmmakers from Games for Change at Tribeca FIlm Festival's Innovation Week."

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OFFSHORE: a creative space between serious games and i-docs

OFFSHORE: a creative space between serious games and i-docs | Transmedia: Storytelling for the Digital Age | Scoop.it

Sandra Gaudenzi: "It combines game logic and immersive interface to tackle a serious problem such as offshore oil extraction: its dangers, its economic and ecologic consequences. More than anything it tries to find a new language to engage a web audience that is game savvy, but maybe not energetically engaged" ...

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Indie Game Documentary Shines a Light on Exciting New Breed of Developers

Indie Game Documentary Shines a Light on Exciting New Breed of Developers | Transmedia: Storytelling for the Digital Age | Scoop.it
One documentary is using the Internet to tell the story of a new breed of developers who are bringing independent and small-budget games into the spotlight.
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