Internet of Things - Company and Research Focus
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Internet of Things - Company and Research Focus
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Rescooped by Richard Platt from Change Management Resources
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Will 2014 Be Different? 2013 Study - 75% Change Failure Rate continues #Infographic

Will 2014 Be Different?  2013 Study - 75% Change Failure Rate continues #Infographic | Internet of Things - Company and Research Focus | Scoop.it

 

Related tools by Deb:

     


Via Deb Nystrom, REVELN
Deb Nystrom, REVELN's curator insight, February 1, 2014 12:23 AM

What change leaders need to get right:   Focus your training and tools on helping managers and keeping the message consistent and fully communicated throughout the organization.  ~  D

Deb Nystrom, REVELN's curator insight, February 18, 2014 6:54 PM

This is an helpful infographic for perspective in Agile Learning as well it's original location on ScoopIt:  Change Management Resources.  ~  D

Rescooped by Richard Platt from Peer2Politics
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Transition Research Network - P2P Foundation

Transition Research Network - P2P Foundation | Internet of Things - Company and Research Focus | Scoop.it

"The Transition Research Network (TRN) is a self-organising peer group of academics and community activists which aims to: Help advance understanding and practice in Transition; Support Transition groups to address their research needs Help transform the crisis in our universities into an opportunity for positive change in research culture, making research relevant, fulfilling, and fun.

 


Via jean lievens
Richard Platt's insight:

P2P gaining popularity

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Rescooped by Richard Platt from Geek Therapy
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Training the Older Brain in 3-D: Video Game Enhances Cognitive Control

Training the Older Brain in 3-D: Video Game Enhances Cognitive Control | Internet of Things - Company and Research Focus | Scoop.it

Scientists at UC San Francisco are reporting that they have found a way to reverse some of the negative effects of aging on the brain, using a video game designed to improve cognitive control.


Via Josué Cardona
Richard Platt's insight:

Again another good use case being developed for the elderly, and video gaming.  Now if I could only get pops (he's 75) to play Call of Duty with me and the nephews.

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