consumer psychology
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Real-life consumer psychology – with a touch of technology
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Clash of Clans free download – understanding why the game is so addictive - The Fuse Joplin

Clash of Clans free download – understanding why the game is so addictive - The Fuse Joplin | consumer psychology | Scoop.it

"Battle games are usually addictive – once you start playing them, it becomes increasingly difficult to stop. Right after you launch the game for the first time, you want to keep playing it more and more. The game play is simple and addictive and the game greets you with an interesting introduction video that sucks …"

Leona Ungerer's insight:

Knowing why something is 'addictive', probably makes it easier to resist.

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Clash of Clans maker Supercell: 'You can't design fun on a spreadsheet'

Clash of Clans maker Supercell: 'You can't design fun on a spreadsheet' | consumer psychology | Scoop.it

"Finnish developer Supercell launched its first two mobile games – Hay Day and Clash of Clans – in the summer of 2012. In the first three months of 2013, those two games alone made the company $179m (£116.7m) in revenues..."

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